ExVenture.StagedChanges (ExVenture v0.1.0) View Source
Context for staging changes to structs
Instead of saving directly to a struct any updates, save attribute/value pairs for the struct. They are applied directly in the web admin, but the game will instead load only what is committed to the struct.
Link to this section Summary
Functions
Apply a struct's staged changes to the struct
Get all changes for all zones
Clear out all staged changes for a struct
Commit all of the staged changes to the structs
Delete a single staged change
Get a staged change by id
Record changes to a struct in staged changes
Link to this section Functions
Apply a struct's staged changes to the struct
Does not save the changes
Get all changes for all zones
Clear out all staged changes for a struct
Commit all of the staged changes to the structs
Delete a single staged change
Get a staged change by id
Record changes to a struct in staged changes